276°
Posted 20 hours ago

The Founding: A Gaunt's Ghosts Omnibus

£7.5£15.00Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

Half of the novel follows Dalin's experiences in basic training and his struggle to survive in the chaos of the battlefield.

You don't like reading about war, and lots of violent action (seriously, avoid these books like the plague). The Tanith First-And-Only are among the most legendary of these regiments of Imperial Guard, and at their head stands Commissar Ibram Gaunt, unflinching in duty and unrelenting in combat. The setting of this series deviates from both reality and other fiction novels so much that its full description could take an hour or more. The assault on the water-gate is repelled when the traitors open the floodgates and flush the Tanith out; however, Sergeant Cluggan leads a successful attack on the sanitation outfalls, creating a breach for the armoured assault.The chapter begins with the Tanith First "Gaunt's Ghosts" saving the Ketzok 17th "Serpents" artillery regiment from an ambush by Chaos Space Marines.

And it follows the story of the Tanith First-and-Only regiment, specialits in scout and recon, (nicknamed the Ghosts) and their charismatic commissar, Ibram Gaunt. The second is a fictional history of the Crusade, from the beginnings of the crusade 10 years before the setting of the first novel to a point just after Sabbat Martyr, providing an overview of the crusade as a whole. In a world populated by larger-than life aliens, and super-human Space Marines, the genuine humanity of Gaunt and the Ghosts is refreshing, and their trials and tribulations are the more compelling because of it. A" - SFX I was impressed by how he was a master of battle sequences, and still could create ambiguous three-dimensional characters forced to deal with moral dilemmasA" - Pat's Fantasy Hotlist Abnett is the Warmaster as far as I'm concerned! All of our books are 100% brand new, unread and purchased directly from the publishers in bulk allowing us to pass the huge savings on to you!Warmaster Macaroth insists that the Aexe Alliance is to remain in command of the campaign, with strained success.

Suddenly there is craft, adrenaline and an interesting sense of context in all the carnage that kept me turning pages to find out what happens to who in that poor city. Van Voytz and Count Golke – the Alliance/Imperial liaison – negotiate with Alliance Command and agree to a compromise: one half of the Tanith First is sent to the northern Montorq forests to scout the area, while the other is redeployed to the Seiberq Pocket – the most dangerous section of the war zone – where they are tasked with infiltrating the Shadik lines and destroying the enemy's newly developed siege guns.

Ibram Gaunt – now serving at the right hand of Warmaster Macaroth – finds himself at the very heart of the struggle. There’s a growing hard-edge to Gaunt, a willingness to do what he feels needs to be done over the years, as tragedy takes friends and colleagues. Amongst the defenders of the Imperium are the troops of the Tanith First-and-Only, a displaced regiment forced to flee their home planet before it succumbed to the unrelenting assault of Chaos.

Afghanistan, Albania, Algeria, Angola, Anguilla, Antigua and Barbuda, Argentina, Armenia, Aruba, Azerbaijan Republic, Bahamas, Bahrain, Bangladesh, Barbados, Belarus, Belize, Benin, Bermuda, Bhutan, Bolivia, Bosnia and Herzegovina, Botswana, Brazil, British Virgin Islands, Brunei Darussalam, Bulgaria, Burkina Faso, Burundi, Cambodia, Cameroon, Canada, Cape Verde Islands, Cayman Islands, Central African Republic, Chad, Chile, China, Colombia, Comoros, Costa Rica, Czech Republic, Côte d'Ivoire (Ivory Coast), Democratic Republic of the Congo, Djibouti, Dominica, Dominican Republic, Ecuador, Egypt, El Salvador, Equatorial Guinea, Eritrea, Ethiopia, Falkland Islands (Islas Malvinas), French Guiana, Gabon Republic, Gambia, Georgia, Ghana, Greenland, Grenada, Guadeloupe, Guatemala, Guinea, Guinea-Bissau, Guyana, Haiti, Honduras, Hong Kong, India, Indonesia, Iraq, Israel, Jamaica, Japan, Jordan, Kazakhstan, Kenya, Kuwait, Kyrgyzstan, Laos, Latvia, Lebanon, Lesotho, Liberia, Libya, Lithuania, Macau, Macedonia, Madagascar, Malawi, Malaysia, Maldives, Mali, Martinique, Mauritania, Mauritius, Mayotte, Mexico, Moldova, Mongolia, Montserrat, Morocco, Mozambique, Namibia, Nauru, Nepal, Netherlands Antilles, Nicaragua, Niger, Nigeria, Oman, Pakistan, Panama, Paraguay, Peru, Philippines, Puerto Rico, Qatar, Republic of Croatia, Republic of the Congo, Reunion, Romania, Russian Federation, Rwanda, Saint Helena, Saint Kitts-Nevis, Saint Lucia, Saint Pierre and Miquelon, Saint Vincent and the Grenadines, Saudi Arabia, Senegal, Serbia, Seychelles, Sierra Leone, Singapore, Slovakia, Slovenia, Somalia, South Africa, South Korea, Sri Lanka, Suriname, Svalbard and Jan Mayen, Swaziland, Taiwan, Tajikistan, Tanzania, Thailand, Togo, Trinidad and Tobago, Tunisia, Turkey, Turkmenistan, Turks and Caicos Islands, Uganda, Ukraine, United Arab Emirates, United States, Uruguay, Uzbekistan, Venezuela, Vietnam, Virgin Islands (U. He attempts to hold together the last remains of the population of a ravaged world, honing them as a military force and forwarding the constant fight against the enemies of man kind. The beginning of each chapter opens with an extract from Commissar Viktor Hark's field journal, which is written in a font which resembles handwriting. I absolutely loved Colm Corbec, and the fight through the tunnels underneath Menazoid Epsilon was incredibly harrowing and nerve-wracking, even now after having read it twenty times!

Given how unrelentingly intense Necropolis was, this is a good way to unclench and bring down the reader's adrenaline levels in a controlled fashion. With the Imperial fleet all but destroyed and surrounded by an enemy who has multiple advantages over them, the Ghosts face one of their most daunting challenges yet. And it’s all wonderfully described, in prose that carries the screams of battle and the punch of laser fire in its wake, telling us tales without a wasted word, whilst also managing to describe this horror of a gothic nightmare future with every necessary detail to make it feel intensely alive, a lived-in space that is real, from the gothic-cathedral ships plying the space lanes, to the charnel-house of a billions strong hive-city under siege. I believe it is the best paced, with easily the most ambitious structure - flashbacks and all - and with more variety than the third book, yet better tied together/constructed than the second. Please help to demonstrate the notability of the topic by citing reliable secondary sources that are independent of the topic and provide significant coverage of it beyond a mere trivial mention.

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment